Support for macOS, Linux, FreeBSD and Android.Clear scenery now has toggles for paths, small and large scenery.Increased limits for maximum of circuits per roller coaster to 20 and people on mazes to 64.Hardware display (graphics routed through GPU to enable steam overlay and more compatible video capture).Uncapped frame rate (extra draw frames between game ticks will be used to interpolate sprite movement for smoother look).Custom title sequences (+ editor window).Dedicated server support (headless mode).Co-operative multiplayer or spectating.Queue line paths can now build along with ordinary paths ( details here).Changing research settings while playing.Changing object selection while playing.In-game Console, for advanced features like:.Built-in Twitch integration (chat driven interactions).Random map generation available in scenario editor (accessible via the view menu).Ability to take screenshots of the entire map.Screenshot format is now PNG and file names now contain the park name.Toggle disable clearance checks (place things in the same location as other things a.k.a zero clearance).Toggle support limits (build at any height).
Cheats ( Ctrl-Alt-C for Windows and Linux, Cmd-Ctrl-C for macOS).Game configuration, cache, scores and screenshots now saved in user documents directory under OpenRCT2.All land edges have been reintroduced (white, yellow, red, green and purple stucco, brown and grey sandstone, rust, brick and the two skyscrapers).Ability to use sprites from RCT1, for example the booster sprites.Boosters on the Looping and Corkscrew roller coasters.Rocket Cars support up to 3 cars per train again.Restored reverse-incline launched mode, maximum height and steep inclines for the Junior Roller Coaster.Ability to open SC4 and SV4 files with rides, paths, scenery, vehicles, guests and other aspects intact.